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Seven Samurai 20XX
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Seven Samurai 20XX : ウィキペディア英語版
Seven Samurai 20XX

is a PlayStation 2 game released by Sammy Studios in 2004. Its story and concept are based upon Akira Kurosawa's 1954 movie ''Seven Samurai''. Rights for the production of the game were given by the Kurosawa production, with character designs by French artist Mœbius and the composition of the music by Ryuichi Sakamoto.
''Seven Samurai 20XX'' is a re-telling of ''Seven Samurai'' in a futuristic setting. It takes various liberties with the original story to better suit the post setting and introduces anime and modern styled designs. The game follows seven samurai as they fight off an immense army of mutants, cyborgs and other inhuman creatures in an attempt to bring about a regime of peace for those in need. The player takes the role of ''Natoe'', a samurai warrior, and is sent through various locations of post-Japan to fight off hundreds of enemies with a twin-sworded fighting style known as ''Nitou-Ryu''.
The year is 20XX and the setting is Japan. Humans and Humanoids, the latter being various mutants, cyborgs, and robots, maintain a delicate balance in a large, unnamed city (somewhat resembling a post-apocalyptic Tokyo) where the power and balance of the city is maintained by a large structure known as the ''Steeple of light''. Its source of power is a young girl named the Child of Heaven. When the child is stolen by the humanoids in order to break the balance and initiate war, the child then goes missing from her inhuman captors and is held by several villagers to ransom the city for money. When the humanoids and various Agents of the city set out to retrieve her and her Sacred Jewel, the villagers quickly find themselves in danger and look for Samurai (known in the game as "hunters") to protect them.
==Gameplay==
''Seven Samurai 20XX'' is a hack and slash video game, as the protagonist of the game is faced with the task of destroying overwhelming hordes of enemies with his swords. Like many others of its genre, it utilizes a combo system, showing the player how many uninterrupted hits they have inflicted upon their opponents.
The main point of the game is to constantly utilize the second sword which is carried in the protagonist's shealth, allowing the player to achieve a larger combo score. Skill-related battle commands such as the ''Nitou-Ryu'' mode which allows the player to wield a second katana for a limited time, increase the speed, range and power of the players combos.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Seven Samurai 20XX」の詳細全文を読む



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